from plotly.basedatatypes import BaseLayoutHierarchyType as _BaseLayoutHierarchyType import copy as _copy class Button(_BaseLayoutHierarchyType): # class properties # -------------------- _parent_path_str = "layout.updatemenu" _path_str = "layout.updatemenu.button" _valid_props = { "args", "args2", "execute", "label", "method", "name", "templateitemname", "visible", } # args # ---- @property def args(self): """ Sets the arguments values to be passed to the Plotly method set in `method` on click. The 'args' property is an info array that may be specified as: * a list or tuple of up to 3 elements where: (0) The 'args[0]' property accepts values of any type (1) The 'args[1]' property accepts values of any type (2) The 'args[2]' property accepts values of any type Returns ------- list """ return self["args"] @args.setter def args(self, val): self["args"] = val # args2 # ----- @property def args2(self): """ Sets a 2nd set of `args`, these arguments values are passed to the Plotly method set in `method` when clicking this button while in the active state. Use this to create toggle buttons. The 'args2' property is an info array that may be specified as: * a list or tuple of up to 3 elements where: (0) The 'args2[0]' property accepts values of any type (1) The 'args2[1]' property accepts values of any type (2) The 'args2[2]' property accepts values of any type Returns ------- list """ return self["args2"] @args2.setter def args2(self, val): self["args2"] = val # execute # ------- @property def execute(self): """ When true, the API method is executed. When false, all other behaviors are the same and command execution is skipped. This may be useful when hooking into, for example, the `plotly_buttonclicked` method and executing the API command manually without losing the benefit of the updatemenu automatically binding to the state of the plot through the specification of `method` and `args`. The 'execute' property must be specified as a bool (either True, or False) Returns ------- bool """ return self["execute"] @execute.setter def execute(self, val): self["execute"] = val # label # ----- @property def label(self): """ Sets the text label to appear on the button. The 'label' property is a string and must be specified as: - A string - A number that will be converted to a string Returns ------- str """ return self["label"] @label.setter def label(self, val): self["label"] = val # method # ------ @property def method(self): """ Sets the Plotly method to be called on click. If the `skip` method is used, the API updatemenu will function as normal but will perform no API calls and will not bind automatically to state updates. This may be used to create a component interface and attach to updatemenu events manually via JavaScript. The 'method' property is an enumeration that may be specified as: - One of the following enumeration values: ['restyle', 'relayout', 'animate', 'update', 'skip'] Returns ------- Any """ return self["method"] @method.setter def method(self, val): self["method"] = val # name # ---- @property def name(self): """ When used in a template, named items are created in the output figure in addition to any items the figure already has in this array. You can modify these items in the output figure by making your own item with `templateitemname` matching this `name` alongside your modifications (including `visible: false` or `enabled: false` to hide it). Has no effect outside of a template. The 'name' property is a string and must be specified as: - A string - A number that will be converted to a string Returns ------- str """ return self["name"] @name.setter def name(self, val): self["name"] = val # templateitemname # ---------------- @property def templateitemname(self): """ Used to refer to a named item in this array in the template. Named items from the template will be created even without a matching item in the input figure, but you can modify one by making an item with `templateitemname` matching its `name`, alongside your modifications (including `visible: false` or `enabled: false` to hide it). If there is no template or no matching item, this item will be hidden unless you explicitly show it with `visible: true`. The 'templateitemname' property is a string and must be specified as: - A string - A number that will be converted to a string Returns ------- str """ return self["templateitemname"] @templateitemname.setter def templateitemname(self, val): self["templateitemname"] = val # visible # ------- @property def visible(self): """ Determines whether or not this button is visible. The 'visible' property must be specified as a bool (either True, or False) Returns ------- bool """ return self["visible"] @visible.setter def visible(self, val): self["visible"] = val # Self properties description # --------------------------- @property def _prop_descriptions(self): return """\ args Sets the arguments values to be passed to the Plotly method set in `method` on click. args2 Sets a 2nd set of `args`, these arguments values are passed to the Plotly method set in `method` when clicking this button while in the active state. Use this to create toggle buttons. execute When true, the API method is executed. When false, all other behaviors are the same and command execution is skipped. This may be useful when hooking into, for example, the `plotly_buttonclicked` method and executing the API command manually without losing the benefit of the updatemenu automatically binding to the state of the plot through the specification of `method` and `args`. label Sets the text label to appear on the button. method Sets the Plotly method to be called on click. If the `skip` method is used, the API updatemenu will function as normal but will perform no API calls and will not bind automatically to state updates. This may be used to create a component interface and attach to updatemenu events manually via JavaScript. name When used in a template, named items are created in the output figure in addition to any items the figure already has in this array. You can modify these items in the output figure by making your own item with `templateitemname` matching this `name` alongside your modifications (including `visible: false` or `enabled: false` to hide it). Has no effect outside of a template. templateitemname Used to refer to a named item in this array in the template. Named items from the template will be created even without a matching item in the input figure, but you can modify one by making an item with `templateitemname` matching its `name`, alongside your modifications (including `visible: false` or `enabled: false` to hide it). If there is no template or no matching item, this item will be hidden unless you explicitly show it with `visible: true`. visible Determines whether or not this button is visible. """ def __init__( self, arg=None, args=None, args2=None, execute=None, label=None, method=None, name=None, templateitemname=None, visible=None, **kwargs ): """ Construct a new Button object Parameters ---------- arg dict of properties compatible with this constructor or an instance of :class:`plotly.graph_objs.layout.updatemenu.Button` args Sets the arguments values to be passed to the Plotly method set in `method` on click. args2 Sets a 2nd set of `args`, these arguments values are passed to the Plotly method set in `method` when clicking this button while in the active state. Use this to create toggle buttons. execute When true, the API method is executed. When false, all other behaviors are the same and command execution is skipped. This may be useful when hooking into, for example, the `plotly_buttonclicked` method and executing the API command manually without losing the benefit of the updatemenu automatically binding to the state of the plot through the specification of `method` and `args`. label Sets the text label to appear on the button. method Sets the Plotly method to be called on click. If the `skip` method is used, the API updatemenu will function as normal but will perform no API calls and will not bind automatically to state updates. This may be used to create a component interface and attach to updatemenu events manually via JavaScript. name When used in a template, named items are created in the output figure in addition to any items the figure already has in this array. You can modify these items in the output figure by making your own item with `templateitemname` matching this `name` alongside your modifications (including `visible: false` or `enabled: false` to hide it). Has no effect outside of a template. templateitemname Used to refer to a named item in this array in the template. Named items from the template will be created even without a matching item in the input figure, but you can modify one by making an item with `templateitemname` matching its `name`, alongside your modifications (including `visible: false` or `enabled: false` to hide it). If there is no template or no matching item, this item will be hidden unless you explicitly show it with `visible: true`. visible Determines whether or not this button is visible. Returns ------- Button """ super(Button, self).__init__("buttons") if "_parent" in kwargs: self._parent = kwargs["_parent"] return # Validate arg # ------------ if arg is None: arg = {} elif isinstance(arg, self.__class__): arg = arg.to_plotly_json() elif isinstance(arg, dict): arg = _copy.copy(arg) else: raise ValueError( """\ The first argument to the plotly.graph_objs.layout.updatemenu.Button constructor must be a dict or an instance of :class:`plotly.graph_objs.layout.updatemenu.Button`""" ) # Handle skip_invalid # ------------------- self._skip_invalid = kwargs.pop("skip_invalid", False) self._validate = kwargs.pop("_validate", True) # Populate data dict with properties # ---------------------------------- _v = arg.pop("args", None) _v = args if args is not None else _v if _v is not None: self["args"] = _v _v = arg.pop("args2", None) _v = args2 if args2 is not None else _v if _v is not None: self["args2"] = _v _v = arg.pop("execute", None) _v = execute if execute is not None else _v if _v is not None: self["execute"] = _v _v = arg.pop("label", None) _v = label if label is not None else _v if _v is not None: self["label"] = _v _v = arg.pop("method", None) _v = method if method is not None else _v if _v is not None: self["method"] = _v _v = arg.pop("name", None) _v = name if name is not None else _v if _v is not None: self["name"] = _v _v = arg.pop("templateitemname", None) _v = templateitemname if templateitemname is not None else _v if _v is not None: self["templateitemname"] = _v _v = arg.pop("visible", None) _v = visible if visible is not None else _v if _v is not None: self["visible"] = _v # Process unknown kwargs # ---------------------- self._process_kwargs(**dict(arg, **kwargs)) # Reset skip_invalid # ------------------ self._skip_invalid = False